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Rogue

Health per Level: 5
Moderate Skill Affinities (?): Appraisal, Class Secrets, Initiative, Two-Weapon Combat
Weak Skill Affinities (?): Armed Combat, Armored Combat, Herbalism, Identification, Leatherworking, Ranged Combat, Specialty Action, Weapon Specialization

Rogues are the masters of stealth and trickery. They run the moral gamut, from freedom fighters and treasure hunters to thieves and assassins, but most share a common disregard for the law and a knack for fighting dirty. Armed with stealth, sneak attacks, and poisons, few characters can survive a surprise onslaught by a well-prepared rogue.

In many ways, rogues are a class unto themselves. They share many qualities in common with front line fighting classes such as monks and warriors. Because they must deliver their attacks from behind, however, they are at a disadvantage in a one on one confrontation unless they get the drop on their opponent. When all else fails, however, rogues can resort to poisons and sudden actions to gain the upper hand.

Rogue Actions

All offensive rogue actions except Sudden Actions must be delivered from behind the intended target.

Level 1 Rogue Actions

RatingNameShorthand/Materials
2Back StabOne Swing, Weapon Damage + 5

Level 2 Rogue Actions

RatingNameShorthand/Materials
4DisarmOne Swing, "Fumble"
4Kidney ShotOne Swing, Weapon Damage + 10

Level 2 Rogue Rituals

RatingNameShorthand/Materials
4Scoundrel's BreachTouch, "Open One"
6Create Stinging AcidOne Packet, "10 Tox", Single-Use Class Item
Common Toxic Herb x 3
6Create Stinging VenomOne Swing, Weapon Damage + 10 "Tox", Single-Use Class Item
Common Toxic Herb x 3
8Brigand's BreachTouch, "Open Two"

Level 3 Rogue Actions

RatingNameShorthand/Materials
5Flick of the WristOne Swing, Weapon Damage + 5 "Pierce", Sudden Action
6Play PossumSelf, "Feign", One Encounter
10FeintOne Swing, Weapon Damage + 10 "Pierce", Sudden Action

Level 3 Rogue Rituals

RatingNameShorthand/Materials
12Create Numbing GasOne Packet, "Slow", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 1
12Create Numbing VenomOne Swing, "Slow", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 1

Level 4 Rogue Actions

RatingNameShorthand/Materials
8GougeOne Swing, Weapon Damage + 20
8HideSelf, "Blend", One Encounter
14SearchSelf, "Perceive Hidden", One Encounter
15AlertnessSelf, "Perceive", One Adventure
20GambitOne Swing, Weapon Damage + 20 "Pierce", Sudden Action

Level 4 Rogue Rituals

RatingNameShorthand/Materials
12Bandit's BreachTouch, "Open Three"
12Create Corrosive AcidOne Packet, "Ruin", Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 1
12Create Damaging AcidOne Packet, "20 Tox", Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 1
12Create Damaging VenomOne Swing, Weapon Damage + 20 "Tox", Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 1
16Create Noxious VenomTouch, "Empower Tox", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 3

Level 5 Rogue Actions

RatingNameShorthand/Materials
5Escape ArtistSelf, "Release"
10Cut FreeOne Swing, "Release"

Level 6 Rogue Actions

RatingNameShorthand/Materials
12CrippleOne Swing, "Maim"
12Cut ThroatOne Swing, Weapon Damage + 30
30Quicker than the EyeOne Swing, Weapon Damage + 30 "Pierce", Sudden Action

Level 6 Rogue Rituals

RatingNameShorthand/Materials
16Burglar's BreachTouch, "Open Four"
18Create Wounding AcidOne Packet, "30 Tox", Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 4
18Create Wounding VenomOne Swing, Weapon Damage + 30 "Tox", Single-Use Class Item
Uncommon Toxic Herb x 1 and Common Toxic Herb x 4
30Peasant GuiseSelf, "Disguise", One Adventure

Level 7 Rogue Actions

RatingNameShorthand/Materials
21SapOne Swing, "Sleep", One Encounter
42Sucker PunchOne Swing, "Sleep Pierce", One Encounter, Sudden Action

Level 7 Rogue Rituals

RatingNameShorthand/Materials
28Create Sleep GasOne Packet, "Sleep", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 2 and Common Toxic Herb x 4
28Create Tranquilizing VenomOne Swing, "Sleep", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 2 and Common Toxic Herb x 4

Level 8 Rogue Actions

RatingNameShorthand/Materials
16HemorrhageOne Swing, Weapon Damage + 40

Level 8 Rogue Rituals

RatingNameShorthand/Materials
20Thief's BreachTouch, "Open Five"
24Create Dire AcidOne Packet, "40 Tox", Single-Use Class Item
Uncommon Toxic Herb x 2 and Common Toxic Herb x 2
24Create Dire VenomOne Swing, Weapon Damage + 40 "Tox", Single-Use Class Item
Uncommon Toxic Herb x 2 and Common Toxic Herb x 2
32Create Paralyzing GasOne Packet, "Freeze", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 3 and Common Toxic Herb x 1
32Create Paralyzing VenomOne Swing, "Freeze", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 3 and Common Toxic Herb x 1

Level 9 Rogue Actions

RatingNameShorthand/Materials
18Fade into the ShadowsSelf, "Vanish", One Encounter
27GarroteOne Swing, "Mute", One Encounter

Level 9 Rogue Rituals

RatingNameShorthand/Materials
36Create Choking GasOne Packet, "Mute", One Encounter, Single-Use Class Item
Uncommon Toxic Herb x 3 and Common Toxic Herb x 3

Level 10 Rogue Actions

RatingNameShorthand/Materials
10DodgeSelf, "Evade"
20EviscerateOne Swing, Weapon Damage + 50
26Attention to DetailSelf, "Perceive All", One Encounter
40AssassinateOne Swing, "Slay"
100Knife in the HeartOne Swing, "Slay Pierce", Sudden Action

Level 10 Rogue Rituals

RatingNameShorthand/Materials
24Outlaw's BreachTouch, "Open Six"
30Create Deadly AcidOne Packet, "50 Tox", Single-Use Class Item
Uncommon Toxic Herb x 3
30Create Deadly VenomOne Swing, Weapon Damage + 50 "Tox", Single-Use Class Item
Uncommon Toxic Herb x 3
60Create Death GasOne Packet, "Slay", Single-Use Class Item
Rare Toxic Herb x 1 and Uncommon Toxic Herb x 1

Thad | Thu, 11/27/2008 - 11:50pm