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It's been on my to-do list for awhile, so I've gone ahead and added Resist actions for most classes. Resist allows you to counter damage of a specific type. A wizard's Resist Magic action, for example, allows that wizard to counter Spell damage, etc. For everyone's reference, here are the actions and the classes that get them.
Resist Elements (Sorcerer and Paladin)
Self, "Resist Fire, Ice, or Shock"
Resist Magic (Wizard and Paladin)
Self, "Resist Spell"
Resist Nether (Disciple and Paladin)
Self, "Resist Drain"
Resist Poison (Druid and Paladin)
Self, "Resist Tox"
Resist Prime (Warlock and Paladin)
Self, "Resist Prime"
As for the paladin class, well, let's just say it's in the works, too. ;)