Herbalism
Level-Limited Trade Skill
Base Cost – 5
Allows a character to collect and cultivate herbs and other plants. By using the herbalism action during downtime, the character can generate random herbal components or currency.
Trade Skill Yield
Refer to the following chart to see the average production value a trade skill yields per day of downtime. Note that this value will vary from day to day based on world conditions and chance.
| Trade Skill Rank | Average Gold Piece Yield per Day |
| 1 | 0.57 |
| 2 | 0.66 |
| 3 | 0.79 |
| 4 | 0.94 |
| 5 | 1.13 |
| 6 | 1.34 |
| 7 | 1.59 |
| 8 | 1.86 |
| 9 | 2.17 |
| 10 | 2.5 |
| 11 | 2.87 |
| 12 | 3.26 |
| 13 | 3.69 |
| 14 | 4.14 |
| 15 | 4.63 |
| 16 | 5.14 |
| 17 | 5.69 |
| 18 | 6.26 |
| 19 | 6.87 |
| 20 | 7.5 |
Grants Access to Lore
- Black Fruit (Rank 5)