Leatherworking
Level-Limited Trade Skill
Base Cost – 5
Allows you to hunt, trap, and skin animals, tan their hides, and turn the into leather goods and armor. By using the leatherworking action during downtime, the character can generate leatherworking production or currency. Leatherworking production can be exchanged with the proper components for manufactured leather items.
Trade Skill Yield
Refer to the following chart to see the average production value a trade skill yields per day of downtime. Note that this value will vary from day to day based on world conditions and chance.
| Trade Skill Rank | Average Gold Piece Yield per Day |
| 1 | 0.57 |
| 2 | 0.66 |
| 3 | 0.79 |
| 4 | 0.94 |
| 5 | 1.13 |
| 6 | 1.34 |
| 7 | 1.59 |
| 8 | 1.86 |
| 9 | 2.17 |
| 10 | 2.5 |
| 11 | 2.87 |
| 12 | 3.26 |
| 13 | 3.69 |
| 14 | 4.14 |
| 15 | 4.63 |
| 16 | 5.14 |
| 17 | 5.69 |
| 18 | 6.26 |
| 19 | 6.87 |
| 20 | 7.5 |