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Tailoring

Level-Limited Trade Skill

Base Cost – 5

Allows a character to sew clothing and other cloth goods. By using the tailoring action during downtime, the character generates tailoring production or currency. Tailoring production can be exchanged with the proper components for manufactured cloth items.

Trade Skill Yield

Refer to the following chart to see the average production value a trade skill yields per day of downtime. Note that this value will vary from day to day based on world conditions and chance.

Trade Skill Rank Average Gold Piece Yield per Day
1 0.57
2 0.66
3 0.79
4 0.94
5 1.13
6 1.34
7 1.59
8 1.86
9 2.17
10 2.5
11 2.87
12 3.26
13 3.69
14 4.14
15 4.63
16 5.14
17 5.69
18 6.26
19 6.87
20 7.5
Thad | Thu, 12/04/2008 - 8:56am