Effects

Effects define what abilities do. The level of an ability is determined first by its effect, then adjusted by any modifiers. Combat abilities are further adjusted by their triggers.

Name Level Effect Type Description
Weapon Workshop 3 3 Downtime, Workshop

Residents of the sanctum with the ability yield an additional 0.03 gold worth of production each day while making weapons in downtime.

Weapon Workshop 4 4 Downtime, Workshop

Residents of the sanctum with the ability yield an additional 0.04 gold worth of production each day while making weapons in downtime.

Weapon Workshop 5 5 Downtime, Workshop

Residents of the sanctum with the ability yield an additional 0.05 gold worth of production each day while making weapons in downtime.

Weapon Workshop 6 6 Downtime, Workshop

Residents of the sanctum with the ability yield an additional 0.06 gold worth of production each day while making weapons in downtime.

Withstand 5 Combat, Defensive

You counter a single non-critical damage effect.

Wood 1 1 Downtime, Gathering

You yield 0.04 gold worth of production each day while making wood in downtime.

Wood 10 10 Downtime, Gathering

You yield 0.24 gold worth of production each day while making wood in downtime.

Wood 11 11 Downtime, Gathering

You yield 0.28 gold worth of production each day while making wood in downtime.

Wood 12 12 Downtime, Gathering

You yield 0.32 gold worth of production each day while making wood in downtime.

Wood 2 2 Downtime, Gathering

You yield 0.05 gold worth of production each day while making wood in downtime.

Wood 3 3 Downtime, Gathering

You yield 0.06 gold worth of production each day while making wood in downtime.

Wood 4 4 Downtime, Gathering

You yield 0.08 gold worth of production each day while making wood in downtime.

Wood 5 5 Downtime, Gathering

You yield 0.1 gold worth of production each day while making wood in downtime.

Wood 6 6 Downtime, Gathering

You yield 0.12 gold worth of production each day while making wood in downtime.

Wood 7 7 Downtime, Gathering

You yield 0.15 gold worth of production each day while making wood in downtime.

Wood 8 8 Downtime, Gathering

You yield 0.18 gold worth of production each day while making wood in downtime.

Wood 9 9 Downtime, Gathering

You yield 0.21 gold worth of production each day while making wood in downtime.

Wood Meld 6 Combat, Concealment

You physically merge with any type of wood, such as standing trees or wooden structures. You must be in contact with wood when the ability is used, and may choose to use it for either concealment or transport. If you Meld for concealment, the effect is identical to Sneak but ends if you move out of reach of wood. If you meld for transport, the effect is identical to Blink 10 but the end point must place you in contact with wood.

Wood Workshop 1 1 Downtime, Workshop

Residents of the sanctum with the ability yield an additional 0.01 gold worth of production each day while making wood in downtime.

Wood Workshop 2 2 Downtime, Workshop

Residents of the sanctum with the ability yield an additional 0.02 gold worth of production each day while making wood in downtime.