Abilities 26 of Sorcerer

Tempestry Mastery

Sign

You trigger a Sign ability just like a Spell ability. Instead of speaking an incantation, however, you use a free hand and count out tracing a symbol in the air or on a surface three times (e.g., "Signing 1, signing 2, signing 3"). Sign abilities can be used while Muted, but not with an arm that is Maimed.

Imbue Element

You may call the damage type stated by the user (either Fire, Ice, Prime, Shock, or Tox) whenever you inflict damage. You may only ever call a single damage type per attack, regardless of how many you possess. The effect ends after you rest.