Races

Races are fantasy species to which characters can belong. Races are subject to editorial review and must adhere to both the global and race content standards. Please review these before submitting.

Create a New Race

Tuuraibao

Submitted by Fianna on Sun, 2/19/2017 at 10:38pm

A semi-nomadic race of humanoid ungulates varying from deer, to goats, to cows originating from Rastemier. They are a mixed bag in terms of combat style and worship, but unite under similar culture shared between sub races and their familial bond formed long ago.

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Human

Submitted by spottedmink on Sun, 2/19/2017 at 2:01pm

Humans have existed in Orn before the Age of Ascension, and they are the most prominent and diverse race among the Shards. 

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Angori

Submitted by coraxonyx on Sun, 2/19/2017 at 1:11am

Powerful, free and fearless the Angori are the Chosen of Aramir, Immortal of Conquest.  They value strength and honor in a harsh world.  Angori strive to make their mark and to be worthy to stand in the company of their ancient chief and patron.   Theirs is a path of danger and glory.

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Efreet

Submitted by Johnstone on Thu, 2/2/2017 at 4:07pm

The Efreet (singular: Efreeti; feminine Efreeta) are the humanoid embodiment of fire. Fickle, fervent, and festive, they tend to lead erratic but fulfilling lifestyles. For those interested in a passionate character who puts their whole heart behind their beliefs, Efreet is the race for you. 

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Undine

Submitted by Johnstone on Thu, 2/2/2017 at 3:11pm

An Undine is an embodiment of water; they are fluid, given form. They are as mysterious as the depths of ocean itself. Those building characters of genuine grace and introverted curiosity may find a good choice of race in the Undine. 

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Aetherborn

Submitted by Kunarick on Mon, 1/23/2017 at 12:58pm

The Aether from which Wizards draw their power is home to many mysteries and creatures.  The Aetherborn is a name given to those who are seemingly created by the Aether, and whose bodies are comprised of the this magic.  The Aetherborn are naturally attuned to an Aetherial domain, from which they draw their life.  It is said that if by some chance the domain that begot an Aetherborn is harmed or destroyed, the Aetherborn would share a similar fate.

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Homunculi

Submitted by ezac on Sun, 1/22/2017 at 2:30am

Homunculi are a race of alchemically created humanoids with green veins flowing with caustic chemicals and acids. 

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Fairy

Submitted by Amy on Sun, 1/22/2017 at 12:08am

Fairies are known to be full of life and often whimsical. They are known for their long lifespan, as well as their child-like demeanor. However, this demeanor does not mean that they are of child-like in intelligence. Many fairies also tend to leave a trail of chaos in their wake; this chaos can range from small pranks to more sinister acts.

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Troll

Submitted by BigDan on Wed, 1/18/2017 at 2:11pm

Trolls were one for the first races to walk Orn. Spawned from the leftovers of creation, their bodies reflect the highly tumultuous nature of the early days of Orn. Trolls have incredible regenerative abilities as a whole, but share a fear of the sun and light.  Troll-kind come in a selection of natural colors from stony greys and blues to vibrant greens and earthy browns. They also have an innate ability to disrupt and re-forge magic and as a result are talented enchanters and craftspeople.

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Ixifar

Submitted by coraxonyx on Fri, 1/13/2017 at 1:23am

The Ixifar or Phoenix Folk come from an ancient human tribe of the Deserts of Sirison.  This tribe was imbued with Prime energy when a phoenix named Ixifiah loved and bore a child with a human herdsman named Tamar.  Their son, Ixifar, founded a line of Prime-touched humanoids who bear his name and phoenix-like features.  Ixifar have a connection to the light and life energy of the Prime and live in modern Orn as travelers and desert dwellers.

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