On His Lawgiver's Secret Service - The Fiend Who Loved Me (Dossier)

Scouring the documents taken from the Cache of Quor'esh for information regarding the Theocracy's influence, you have uncovered something!

Story Notes

This content outlines content that has been unlocked through research. It gives biographical information on the agent, a short breakdown of location, advantages, disadvantages, and outlines possible outcomes of the future content.

LORE EXCERPTS: Throughout this content, excerpts from in game lore are denoted by {}.

GUIDELINES: All answers are given as guidelines, as otherwise this content would be the size of a Field Battle; it is meant to convey information in as direct a manner as possible. It may be altered slightly for presentation, but factual information should not exceed what is provided herein.

SPOILERS: Per content standards, all information is presented; obviously this means that, if anyone were to read the archived content in its entirety, they'd come across many spoilers. So, if you wish to avoid spoilers, please do not read past the SPOILER warnings!

1.1 – Agent Dossier

Scene Notes
*Sardia and Tarkalsys have a long and storied past. Sifting through the pile of paperwork between them has been a monumental task, spanning back to before the formation of the Theocracy, or the entente between the Nobles of the Barren Throne. Ranging from mundane paperwork involving trade agreements and shipments, to reports on troop movements, formal declarations of war, military orders from the Vedrischtal, the armistice afterwards, reports from agents within Tarkalsys - it all runs together after awhile.*

*Focusing on the period before the Vedrischtal, you find copious correspondence to each of the noble houses, then independent of each other, but more than any of the others you found documents tied to Shirelan. It seems that, at the time, the Duke of Shirelan was unhappy with his position: most ships from Sardia stopped at the port of Hovenlorn, while ships from the east went farther north to Broma - the capital of Trinsburrow was not far to the west, and so Shirelan was often a more overlooked territory of Tarkalsys. Over several years, diplomatic overtures were made, until, with much pomp and circumstance, a fleet from Sardia brought one of the High Lawgivers to an audience with King Arqveil, to which Shirelan was host.*

*What follows are several personal entries by the High Inquisitor: not only of the meeting with King Arqveil, but of several meetings with the Duke of Shirelan. The visit not only brought prestige and accolade to Shirelan, but also material wealth as well. While the documents never outright state what, or in what quantities, was given to Shirelan, nor the exact terms of their arrangement - it does make mention that similar shipments would arrive in a regular fashion henceforth.*

*While the other pages were largely separate, and simply bound together in bundles, or arranged in order - the next item in the pile is a rather ornate book box, covered in red and gold, bearing the symbol of the Theocracy, and sealed by the High Lawgiver. Upon breaking the seal, an immense sense of unease settles on you. While the room granted to you by Lustrael does not radiate the full power of the prime, it's still an ever present feeling - but something seems to have diminished it. Opening the book box, there are several items inside, none of which is a book. A scroll tube, also adorned in red and gold, several long extinguished candles, and a glass phial of blackened liquid.*

*Opening the scroll tube, the oppressive feeling only grows stronger; tilting the tube to retrieve the contents, a golden page slides out, but upon touching your hand you drop it - the page burns you! It falls to the floor, unrolling, and immediately begins to smolder. Fanning the smoke away, you frantically attempt to read as much of it as possible before it is lost.*

*The page was, for lack of a better term, the counterpart of another contract; a contract so anathema to the realm of the prime that it actively destroyed it. A contract arranged by the Theocracy between the Duke of Shirelan and some fiendish patron. Before the document smolders away to nothingness, you make out a name: Barbas.*

1.2 – SPOILER ALERT – Content Guidelines

Scene Notes
Location: Shirelan, Tarkalsys.
Agent: Barbas (Barbara Bach).
Position: Courtier of the Duke of Shirelan.
Advantages: The Duke of Shirelan's favor. Wealth and Power. Dealmaker.
Disadvantages: Sadistic. Fiendish origin. Public figure.
Theocracy Purpose: Influence the Duke of Shirelan, monitor the goings on in Tarkalsys, the Nobles of the Barren Throne, and their Military Forces. The Theocracy works to keep the Duke of Shirelan from interfering in matters that involve Sardia, and to passively act again Tarkalsys, via judicious use of wealth and influence.
Unlocks Adventure: "The Fiend Who Loved Me".

1.3 – SPOILER ALERT – Content Outcomes

Scene Notes
Critical "Success": Defeat agent, loosen hold on the Duke, enter into parley. Terms are accepted by either the First of Thareon, First of Avaren, or any active Paladin.
The fiend will offer to leave Shirelan, reveal the location of a portal that the Theocracy planned to use to move troops and supplies to Shirelan, and to reveal the nature of the chained inquisitors. In addition, she will offer a riddle verse about another dealing of her lady (Hexadus), but only if the terms are accepted by either the First of Thareon, First of Avaren, or any active Paladin. This act will likely result in the death of the first, or require atonement (if a paladin) - at the discretion of the immortal in question.

Success: Defeat agent, loosen hold on the Duke, enter into parley. Accept terms.
The fiend will offer to leave Shirelan, reveal the location of a portal that the Theocracy planned to use to move troops and supplies to Shirelan, and to reveal the nature of the chained inquisitors.

Neutral: Defeat agent, loosen hold on the Duke, do not enter into parley.
Players manage to defeat (or kill) agent, but do not parley. Loss of standing within Shirelan (possible), gain standing with the Nobles of the Barren Throne (possible).

Failure: Fail to defeat agent, forced to withdraw from Shirelan.
The fiend will convince the Duke that the players were an assassination attempt. Major loss of standing with Shirelan, and loss of standing with the nobles of the Barren Throne. Players who are captured may be put to death.

Critical Failure: Attempt to kill the Duke.
The players were an assassination attempt. Extreme loss of standing with Shirelan, and major loss of standing with the nobles of the Barren Throne. Players who are captured will likely be put to death.