The feature list is long but ever-growing. You can now rename pieces of templated treasure owned by your character. Just click the Rename link next to the treasure and fill in the new name you'd like to give it. Like character names, treasure names are expected to adhere to the content guidelines.
In addition, when viewing the stats for a piece of templated treasure, you will now see the treasure's full history beneath the stat block. This works similarly to characters; you can see when the item was created, when it was checked in or out, when properties were added, removed, or expired, etc., as well as by whom (both character and user). This is actually a window into how the system stores treasure. Again, like characters, a piece of treasure is nothing more than the summation of its change log.
Note that the historical entries you see for a piece of treasure are limited to the characters whose treasure you have access to see. Thus, administrators and plot members can see the full, unabridged history of an item, whereas players can only see the parts of an item's history in which their PCs were directly involved.
Next up, random treasure for boon and the ability to add and remove arbitrary properties from treasure (administrators only).