Abilities 13 of Mage
Avenging
You trigger an Avenging ability immediately after being attacked. The attack must strike you, but you may Block, Counter, or declare Immunity normally. You deliver the effect by swinging a Weapon at the attacker. If you do not have the Proficiency to use the Weapon, it is Ruined, or the arm wielding it is Maimed, you cannot use the ability.
Push 10
You must move directly away from the user. During this forced movement, you are immune to all attacks, may not perform any other action, and must flail your arms to represent the effect. The effect ends when you've moved 10 steps or you reach an impassable obstruction, which Stuns you. The obstruction must be substantial, such as a built structure or tree, and cannot be another player. This attack may not be blocked normally, and must be countered with another ability or immunity. Push abilities can also be used to counter Pull effects and vice versa.