A Goblin Entertainer
Appearing as a 10-foot-long cockroach with tentacles instead of antennae, the iron eater is a creature that derives most of its sustenance from metal objects.
Much like its cousin in the same taxonomic family, the rust monster, the iron eater will voraciously eat any iron-based equipment that it can get its hands on, though unlike its cousin, it will also eat some wood, fabric, and precious metals in order to get a more balanced set of nutrients.
Appearing as an extra-large moose with midnight-black fur and eight, slightly-elongated legs, this nocturnal creature is essentially a moose, twisted by necromancy and prefers to live a mostly peaceful life in the wraithwood and other supernatural forests that tend to show up as less-than-friendly when inspect aura is used.
These massive, thick beasts wield a heavy club with unimaginable power. Known to remove large trees from the ground during a battle, not for show of force, but from sheer clumsiness, as their awkward gait would confirm.
Appearing as ordinary fire when standing still, the fire Bal takes on humanoid form when in motion. Nasty, hate filled creatures whose sole intent is to destroy, kill, or otherwise consume.
Small ghostly lights typically seen by travellers the the dark of night. They are said to be the product of ghosts and elemental spirits channeling their powers into our realm, so it's best you try to stay on their good side.
These creatures range from a foot long to monstrous in size. They are aggressive and will lash out with an attack before attempting to retreat.
In the Bonescale tribe the leaders are often the rare two headed ogre. Recently the tribal leaders have uncovered a rare powerful magic that turns them and others they choose into half dragons. Being two headed the half dragon ogres have proven to be more than a handful for many on the Jastrey shard.
A member of the normally peaceful Bonescale tribe forever changed by the dragon stone into a half dragon. The normally blue ogre is now a deep purple and far more cunning. The jutting tusks are far longer and aid in the abominations ability to eat most anything including it's own kin. These beasts are savage combatants and attack anyone they feel they can kill.