Druids are the devotees of nature. Some can be found as beasts wandering remote stretches of unblemished wilderness. Others can be found tending the sick in small villages along the frontier. Whatever their calling, all druids share a deep connection to the natural world in all of its cruelty and mercy.
Prime Touched Pistoleers are useful healers by primary role, but also serve as competent ranged and melee professionals relying on their pistols at first, but then exchanging their pistols for a gleaming short sword or staff for when the fighting draws too near. At the start of their Careers Prime Touched Pistoleer gain many passive abilities and more importantly the means by which to keep their allies alive. Later in the career of a pistoleer, they gain immunities to damage effects not just for themselves, but to their allies as well.
Adjudicators are former paladins who found the laws of the land too binding to carry out their assault on evildoers. Their relentless mobile defenses and willingness to use ambush tactics to their advantage makes them a powerful foe to face in battle. Adjudicators are seen by active paladins as fanatics and zealots, who despite still acting as disciples of light are still considered outlaws.