Classes are primary adventuring skill sets characters can have. Classes are subject to community review and must adhere to global and class content standards. Please review these before submitting.
Either a skuthropazown sadness and depression or A bard that utilizes and spreads lethargic emotions. All Sulking Spirits transform jealousy into energy by imbuing toxic damage, spread calm, and soothe passerbies by whispering discouraging comments at them. Tapping into envious emotions they can sense levels of passerbies and wail groans of discontent at how strong they are.
Either a skuthropazown of joy and laughter or a bard that utilizes and spreads jovial emotions. All Smiling Spirits transform happiness into energy by imbuing shock damage as if to tickle, spread calm, and soothe passerbies by uttering random encouragement to them. Tapping into life energy they can sense health from passerbies gossip amongst one another about whether to heal them or not.
Either a skuthropazown of fright and panic or a bard that utilizes and spreads frantic emotions. All Screaming Spirits transform terror into energy by imbuing ice damage, spread rage, and taunt passerbies by screaming at them to draw attention. Tapping into sheer anxiety they can sense effects that passerbies can do and scream them at one another as a warning.
Either a skuthropazown of frustration and anger or a bard that utilizes and spreads hateful emotions. All Scowling Spirits transform hatred into energy by imbuing fire damage, spread rage, and taunt passerbies into attacking them. Tapping into devious intuition, they can sense critical weaknesses and pass them amongst allies to mobilize. As they develop the fury they spread blinds with a dazzling display, and cause frenzies.
Starting Package Class
Druids are the devotees of nature. Some can be found as beasts wandering remote stretches of unblemished wilderness. Others can be found tending the sick in small villages along the frontier. Whatever their calling, all druids share a deep connection to the natural world in all of its cruelty and mercy.
Skirmishers are infantry or cavalry soldiers, typically stationed ahead or alongside a larger body of friendly troops, or sent scouting ahead to engage and harass the enemy before the main body of troops. Skirmishers rely on their wits, their wisdom, and sometimes even instinct to aid in their quests.
Starting Package Class
Bards are masters of persuasion. Be they wandering minstrels, daring swashbucklers, or heralds of the realm, all bards share a flair for the dramatic. Armed with a silver tongue, a rapier wit, and a knack for inspiring greatness from their comrades, bards are a welcome addition to any adventuring party.