Abilities 33 of Wizard

Greater Binding

Magic

Orn 4.0:

Level Modifier - 0

You trigger a Magic ability just like a Spell ability. The ability cannot be interrupted while you are performing your incantation.

 

You trigger a Magic ability just like a Spell ability. However, you do not need to speak an incantation, so the ability cannot be interrupted and can be used normally while Muted.

Pin 2

You cannot attack, move, or use abilities other than speaking so long as the user holds you. If the attack was delivered in melee, the user must hold their weapon on you. Otherwise, they must hold a hand up toward you. The effect ends if the user attacks, moves, or uses an ability other than speaking. It also breaks after you are attacked twice. The user may perform these attacks without ending the Pin, and may opt to use one of the attacks to drag you against your will.

Gaze

This is being removed in Shards of Orn v4.0

A Gaze ability includes the "Gaze" prefix as part of the tagline and affects a single character you point at when the ability is called. If the target is ambiguous or their attention is engaged elsewhere, the ability has no effect, though simply averting one's gaze is not a valid defense. The ability cannot be avoided or blocked, though countering and immunity apply normally.