Abilities 14 of Hearthguard

Fired Up

Melee

You trigger a Melee ability by attacking the intended target with a melee Weapon or Unarmed Attack. If you do not have the Proficiency to use the Weapon, it is Ruined, or the arm wielding it is Maimed, you cannot use the ability.

1 Crit

You suffer one hit worth of Crit ("Critical") damage. Critical damage cannot be AbsorbedResisted, or Withstood and bypasses most defenses. If you are subdued by Critical damage, you are immediately slain.