Now that we're starting to see afflictions (Decay, Mute, and Weakness) in play, it's become apparent to me that the rule saying they last until cured isn't at all intuitive. Thus, afflictions now obey the "minute rule" just like most everything else. If you rest or simply count out a minute, an affliction will go away on its own. The only status ailments that persist beyond a minute count are damage, Ruin, and Maim.