Anyone in the viscinity of the merchant's hall hears a loud crackling noise accompanied by a blue light that shines through the windows. After a few moments, the glow abruptly flashes crimson red and a man cries out in pain. The merchant's hall then falls back into darkness, and all is quiet save for the soft thud of a body hitting the floor.
When you enter the merchant's hall, you immediately see the unmoving form of Thalenir on the floor. Circles of power are inscribed in wide patterns around him. Papers and furniture lay scattered about the room in disarray.
When you move to examine Thalenir more closely, you see that he's in bad shape. His robes are in tatters, his flesh is seared in many places, and he cannot be roused. He is alive, but only barely.
As you turn him onto his back, you notice something far more disturbing. The draconic curse mark on his hand is not simply glowing. It is now pulsing with a dangerous red light...
Kevass hears the commosion and runs to the Merchants Hall to investigate "Thalenir! Is that you in there. Are you OK." Kevass continues up the stairs with his sword drawn. He bursts through the entrance.