It's been on my to-do list for awhile, so I've gone ahead and added Resist actions for most classes. Resist allows you to counter damage of a specific type. A wizard's Resist Magic action, for example, allows that wizard to counter Spell damage, etc. For everyone's reference, here are the actions and the classes that get them.
(Sorcerer and Paladin)
Self, "Resist Fire, Ice, or Shock"
(Wizard and Paladin)
Self, "Resist Spell"
(Disciple and Paladin)
Self, "Resist Drain"
(Druid and Paladin)
Self, "Resist Tox"
(Warlock and Paladin)
Self, "Resist Prime"
As for the paladin class, well, let's just say it's in the works, too. ;)