Two gruff looking Undine clad in Military regalia barge into the tavern asking for recruits to play a little war simulation game to decide which of the two Undine is the better tactician.
Story Notes
This is a giant water version of capture the flag with a few modifications.
Materials
15-30 sponges/Splash Bombs/Splash Balls, 6 large buckets/rubbermaid tubs, 4 super soakers/some kind of water cannon, two cones to represent the flags, 4 hula hoops to mark the graveyards, Two military type costumes (if desired)
Monsters
Elemental: Lesser Water x4
The Game
Narrative
Two gruff looking Undine clad in Military regalia barge into the tavern asking for recruits to play a little war simulation game to decide which of the two Undine is the better tactician. They claim they have the game all set up in the fields outside of Jastrey.
Scene Notes
The two Generals will pick teams and the two groups will come up with a team name. On each team are two lesser water elementals (Privates) they will walk around the field spraying people with their super soakers just to add more fun and water to the game.
The goal of the game is to capture the other team’s flag. Once that happens the game resets and starts over. Best 2 out of 3 wins. The flags are set up in the open on opposite sides of the field in front of the dragons den. The water buckets are spaced out evenly down the field: three on one side, three on the other. The hula hoops are set up at the teams discretion.
If a player gets hit by a sponge they are “killed” and sent to the other team’s “graveyard” (one of the two hula hoops). All dead players can be revived if someone from their team stands in the middle of the graveyard and does an uninterrupted 30 second count. Only one graveyard can be revived at a time. All compulsions and confinements are allowed, as well as Push, Pull, Hide, Sneak, Vanish, and Seek, however attacks of any kind (including dodge and deflect are not) are not. The only weapons are the sponges. Players will be using their character sheets. Immunities do not count.
The goal of the game is to capture the other team’s flag. Once that happens the game resets and starts over. Best 2 out of 3 wins. The flags are set up in the open on opposite sides of the field in front of the dragons den. The water buckets are spaced out evenly down the field: three on one side, three on the other. The hula hoops are set up at the teams discretion.
If a player gets hit by a sponge they are “killed” and sent to the other team’s “graveyard” (one of the two hula hoops). All dead players can be revived if someone from their team stands in the middle of the graveyard and does an uninterrupted 30 second count. Only one graveyard can be revived at a time. All compulsions and confinements are allowed, as well as Push, Pull, Hide, Sneak, Vanish, and Seek, however attacks of any kind (including dodge and deflect are not) are not. The only weapons are the sponges. Players will be using their character sheets. Immunities do not count.
Narrative Effects
None