Elemental: Water Elemental
Simple beings birthed from the Maelstorm element of water.
Simple beings birthed from the Maelstorm element of water.
Wyrms are earth dragons. They are the largest and most muscular of the dragon species, with thick, bulky hides. Like nagas, pure-blooded wyrms have no wings. Those who do as a result of mixed lineage tend to be poor fliers due to their size, though all wyrms are accomplished burrowers, tunneling out dens for themselves in caves deep underground. Their scales are deep brown or black in coloration, and they breath sprays of acid or poisonous gas.
Drakes are fire dragons. They are large and muscular like their cousins the wyrms, but have broad wingspans like wyverns. Most scholars consider them the most versatile and deadly breed, able to combine swift movements and powerful attacks in equal measure. Drakes are likewise adaptable in their choice of den, though many prefer simple caves in mountainsides. Their scales tend to be colored in hues of red, orange, and yellow, and they breath gouts of flame.
Wyverns are air dragons. They are the leanest and lightest of the dragon species, with large, overdeveloped wings that allow them to travel at high altitudes and over great distances. They make their dens in perches atop high mountain peaks. Wyverns tend to range in color from white to azure and breath bolts of lightning.
Nagas are water dragons. They have long, sleek, serpentine bodies. Pure-blooded nagas have no wings, though many nagas bear them anyway due to mixed lineage. Whether or not it can fly, every naga is an accomplished swimmer, able to reach the deepest trenches of the ocean and remain there indefinitely. Nagas make their homes in such places almost exclusively. Their scales tend to be blue, navy, or green in color, and they breath sprays of icy water.
Clackers are six to seven foot tall humanoid insects that have a tough carapace and great strength. Before they attack they typically make an audible clicking noise or clacking sound. Due to their poor eyesight the clacking allows them to know where an attack is taking place.