Weapon
Level
1
Effects
1 Crit, 1 Drain, 1 Pierce, 2 Crit, 2 Drain, 2 Hits, 2 Pierce, 3 Crit, 3 Drain, 3 Hits, 3 Pierce, 4 Hits, Bleed, Dazzle, Decay, Disarm, Fatigue, Fear, Frenzy, Maim, Mute, Pin, Pin 2, Pin 3, Pin 4, Push 10, Push 20, Push 30, Push 40, Ruin, Sleep, Slow, Snare, Soothe, Stop, Stun, Taunt, Weakness You trigger a Weapon ability by attacking the intended target with any melee or ranged weapon. If you use a ranged weapon, you must count out the activity three times (e.g., "Aiming 1, aiming 2, aiming 3"). If you do not have the passive ability to use the weapon or it is Ruined, you cannot use the ability.