Weapon
Level
1
Effects
1 Crit, 1 Drain, 2 Crit, 2 Drain, 2 Hits, 3 Crit, 3 Drain, 3 Hits, 4 Hits, Bleed, Dazzle, Decay, Disarm, Fatigue, Fear, Frenzy, Maim, Mute, Pin, Pin 2, Pin 3, Pin 4, Push 10, Push 20, Push 30, Push 40, Ruin, Sense Crit, Sense Effect, Sense Health, Sense Level, Sense Trait, Sleep, Slow, Snare, Soothe, Stop, Stun, Taunt, Weakness You trigger a Weapon ability by attacking the intended target with any Light, Medium, Heavy, or Great Weapon in melee or a Projectile Weapon. If you use a Projectile Weapon, you must count out the activity three times (e.g., "Aiming 1, aiming 2, aiming 3"). If you do not have the Proficiency to use the Weapon, it is Ruined, or the arm wielding it is Maimed, you cannot use the ability.