Abilities 4 of Death Knight

Death Grip II

Sign

You trigger a Sign ability just like a Spell ability. Instead of speaking an incantation, however, you use a free hand and count out tracing a symbol in the air or on a surface three times (e.g., "Signing 1, signing 2, signing 3"). Sign abilities can be used while Muted, but not with an arm that is Maimed.

Slow

Your movement is slowed, forcing you to keep your feet in contact with the ground at all times and drag them in order to move. The effect ends if you are hit.

Gaze

This is being removed in Shards of Orn v4.0

A Gaze ability includes the "Gaze" prefix as part of the tagline and affects a single character you point at when the ability is called. If the target is ambiguous or their attention is engaged elsewhere, the ability has no effect, though simply averting one's gaze is not a valid defense. The ability cannot be avoided or blocked, though countering and immunity apply normally.