Abilities 16 of Medic Ninja

Sign

You trigger a Sign ability just like a Spell ability. Instead of speaking an incantation, however, you use a free hand and count out tracing a symbol in the air or on a surface three times (e.g., "Signing 1, signing 2, signing 3"). Sign abilities can be used while Muted, but not with an arm that is Maimed.

Unphase

If you are Phased, it ends. You may use a Phase ability to counter and remain Phased. However, one Unphase may not be used to counter another. This is an exception to the rule that abilities with the same effect can be used to counter each other.