Abilities 27 of Medic Ninja
Sign
You trigger a Sign ability just like a Spell ability. Instead of speaking an incantation, however, you use a free hand and count out tracing a symbol in the air or on a surface three times (e.g., "Signing 1, signing 2, signing 3"). Sign abilities can be used while Muted, but not with an arm that is Maimed.
Phase
You become immune to all attacks except Unphase. You must cross both arms over your chest to indicate the effect and declare "Immune" whenever you would otherwise be hit by an attack. The effect ends if you perform any action other than moving or speaking.
Any Phase ability can be called asĀ Unphase instead, in which case it becomes an attack that ends another character's Phase.
Burst
A Burst ability includes the "Burst" prefix as part of the tagline and affects all characters close enough to hit or be hit by you in melee at the time it is called. The ability cannot be avoided or blocked, though countering and immunity apply normally. If the effect is detrimental, everyone in range takes the affect regardless if they are flagged for PvP or not. If the effect is beneficial, you may choose to affect yourself as well.