Abilities 26 of Bigaxe Artificer

Two-Hander

You trigger a Two-Hander ability by attacking the intended target with a MediumHeavy, or Great Weapon wielded in two hands. If you do not have the Proficiency to use the Weapon, it is Ruined, or either arm is Maimed, you cannot use the ability.

Push 20

You must move directly away from the user. During this forced movement, you are immune to all attacks, may not perform any other action, and must flail your arms to represent the effect. The effect ends when you've moved 20 steps or you reach an impassable obstruction, which Stuns you. The obstruction must be substantial, such as a built structure or tree, and cannot be another player. This attack may not be blocked normally, and must be countered with another ability or immunity. Push abilities can also be used to counter Pull effects and vice versa.