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  3. Construct: Generator

Construct: Generator

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Profile picture for user DJ
Submitted by Damian J. (He/Him) on Tue, 9/3/2019 at 10:37pm
Loot
Metal, Part

A repair machine that is adept at keeping constructs in the fight. They usually hide behind more heavily armored units constantly Healing them while also healing themselves.

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Abilities

Not Built For Combat
Passive 6
Vulnerable to Weakness
Gained at Level 1 (0 XP)
Dormancy Failsafe
Passive 6
Vulnerable to Sleep
Gained at Level 1 (0 XP)
Shortcircuit Failsafe
Passive 8
Vulnerable to Stop
Gained at Level 1 (0 XP)
AC/DC Recharge
Combat 2
Touch "Heal 1"
Gained at Level 1 (12 XP)
Ballistics Shielding
Passive 3
Armor 1
Gained at Level 2.5 (39 XP)
Symbiotic Charging
Passive 3
Shared Curatives
Gained at Level 3.7 (66 XP)
AC/DC Recharge II
Combat 4
Touch "Heal 2"
Gained at Level 5 (102 XP)
Ballistics Shielding II
Passive 6
Armor 2
Gained at Level 7.3 (183 XP)
AC/DC Recharge III
Combat 7
Touch "Heal 3"
Gained at Level 9.6 (282 XP)
Ballistics Shielding III
Passive 9
Armor 3
Gained at Level 12.1 (417 XP)
AC/DC Recharge IV
Combat 11
Touch "Heal 4"
Gained at Level 15.4 (633 XP)

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